The WebGPU Sourcebook

The WebGPU Sourcebook
Author :
Publisher : CRC Press
Total Pages : 385
Release :
ISBN-10 : 9781040124765
ISBN-13 : 1040124763
Rating : 4/5 (763 Downloads)

Book Synopsis The WebGPU Sourcebook by : Matthew Scarpino

Download or read book The WebGPU Sourcebook written by Matthew Scarpino and published by CRC Press. This book was released on 2024-10-02 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser explains how to code web applications that access the client’s graphics processor unit, or GPU. This makes it possible to render graphics in a browser at high speed and perform computationally intensive tasks such as machine learning. By taking advantage of WebGPU, web developers can harness the same performance available to desktop developers. The first part of the book introduces WebGPU at a high level, without graphics theory or heavy math. The chapters in the second part are focused on graphical rendering and the rest of the book focuses on compute shaders. This book walks through several examples of WebGPU usage. It also: Discusses the classes and functions defined in the WebGPU API and shows how they’re used in practice Explains the theory of graphical rendering and shows how to implement rendering inside a web application Examines the theory of neural networks (machine learning) and shows how to create a web application that trains and executes a neural network


The WebGPU Sourcebook Related Books

The WebGPU Sourcebook
Language: en
Pages: 385
Authors: Matthew Scarpino
Categories: Computers
Type: BOOK - Published: 2024-10-02 - Publisher: CRC Press

DOWNLOAD EBOOK

The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser explains how to code web applications that access the client’s graphics p
The Webgpu Sourcebook
Language: en
Pages: 0
Authors: Matthew Scarpino
Categories: Computers
Type: BOOK - Published: 2024-09-25 - Publisher:

DOWNLOAD EBOOK

This explains how to code web applications that use WebGPU to access the client's graphics processing unit (GPU). This makes it possible to render graphics at h
Practical WebGPU Graphics
Language: en
Pages: 445
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 2021-06-11 - Publisher: UniCAD

DOWNLOAD EBOOK

WebGPU is the next-generation graphics API and future web standard for graphics and compute, aiming to provide modern 3D graphics and computation capabilities w
The Social Studio
Language: en
Pages: 224
Authors: Grace McQuilten
Categories: Art
Type: BOOK - Published: 2015-05-01 - Publisher:

DOWNLOAD EBOOK

The Social Studio: Fashion, Food, Art & Community celebrates Melbourne's multicultural community of artists, foodies and fashionistas through the lens of The So
Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition
Language: en
Pages: 422
Authors: Jos Dirksen
Categories: Computers
Type: BOOK - Published: 2015-03-31 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything abou