Related Books
Language: en
Pages: 425
Pages: 425
Type: BOOK - Published: 2003-01-10 - Publisher: Elsevier
Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by Rend
Language: en
Pages: 426
Pages: 426
Type: BOOK - Published: 2003-01-14 - Publisher: Morgan Kaufmann
Beginning with the mathematical basics of vertex and pixel shaders, and building to detailed accounts of programmable shader operations, this title provides the
Language: en
Pages: 402
Pages: 402
Type: BOOK - Published: 2003 - Publisher: Addison-Wesley Professional
Cg is a complete programming environment for the fast creation of special effects and real-time cinematic quality experiences on multiple platforms. This text p
Language: en
Pages: 240
Pages: 240
Type: BOOK - Published: 2016-02-26 - Publisher: Packt Publishing Ltd
Master the art of Shader programming to bring life to your Unity projects About This Book This book will help you master the technique of physically based shadi
Language: en
Pages: 590
Pages: 590
Type: BOOK - Published: 2014-05-03 - Publisher: Addison-Wesley Professional
Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start