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Language: en
Pages: 240
Pages: 240
Type: BOOK - Published: 2015-03-15 - Publisher: University of Iowa Press
"From Gifs to vids, from tourist attractions to digital costuming, from Trekkers to Inspector Spacetime, Media Play illuminates the multiple economic, cultural,
Language: en
Pages: 159
Pages: 159
Type: BOOK - Published: 2022-04-10 - Publisher: Routledge
Addressing fans’ digital practices, this book places fans’ play at the centre of a networked mainstream culture that seems to increasingly cater to, amalgam
Language: en
Pages: 199
Pages: 199
Type: BOOK - Published: 2013-01-11 - Publisher: MIT Press
An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Soun
Language: en
Pages: 313
Pages: 313
Type: BOOK - Published: 2012 - Publisher: Lexington Books
Once deemed an unworthy research endeavor, the study of sports fandom has garnered the attention of seasoned scholars from a variety of academic disciplines. Id
Language: en
Pages: 253
Pages: 253
Type: BOOK - Published: 2017-03-03 - Publisher: Taylor & Francis
This anthology addresses videogames long history of fandom, and fans’ important role in game history and preservation. In order to better understand and theor