Music & Emotion. The Role of Music in Video-Games

Music & Emotion. The Role of Music in Video-Games
Author :
Publisher :
Total Pages : 84
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ISBN-10 : 3668780153
ISBN-13 : 9783668780156
Rating : 4/5 (156 Downloads)

Book Synopsis Music & Emotion. The Role of Music in Video-Games by : Norman Legies

Download or read book Music & Emotion. The Role of Music in Video-Games written by Norman Legies and published by . This book was released on 2018-08-19 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examensarbeit aus dem Jahr 2015 im Fachbereich Medien / Kommunikation - Multimedia, Internet, neue Technologien, Sprache: Deutsch, Abstract: The purpose of this research is to combine theories of manipulative use of music with videogaming. In recent years, video-gaming has become more important, due to an ever rising popularity among children, teenagers and adults alike. The first part researches general facts about music listening in different environments, while the second and third part concentrate on video-game genres and their music, the theory of composing, as well as the social impact and phenomena arising from the increase of video-gaming in pop-culture awareness. Specific uses of video-game music are presented with recommended listening examples. With a broad approach to many aspects of music use, mood manipulation and video-game soundtracks, this paper may serve as a guidepost to further research in the field of studies of music and emotion in popular media. I was in awe: How could a scene in a game stir up so many emotions, remind of so many personal quarrels and yet comfort and soothe a young teenager, all but within a virtual world? Even when the controller was put aside, watching or remembering the scenery and story unfold, a feeling of reassurance and companionship with the protagonists came alive. Humming their melodies or quoting their wisdoms - at that time video-games were in critical observation by parents, friends and society - with an almost rebellious intent, the motivation arose to further examine and not let go of this medium. The songs were always so memorable, as they came by easily and fit a multiplicity of personal experiences. Nowadays, with video-games becoming part of main-stream media, players might still face criticism from often half-hearted examinations of video-games in news reports. Yet now, there is a community to share, speak and play with. With the increasing use of the internet, people are able to communicate with each oth


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