Integrating Video Game Research and Practice in Library and Information Science

Integrating Video Game Research and Practice in Library and Information Science
Author :
Publisher : IGI Global
Total Pages : 316
Release :
ISBN-10 : 9781466681767
ISBN-13 : 1466681764
Rating : 4/5 (764 Downloads)

Book Synopsis Integrating Video Game Research and Practice in Library and Information Science by : Ratliff, Jacob A.

Download or read book Integrating Video Game Research and Practice in Library and Information Science written by Ratliff, Jacob A. and published by IGI Global. This book was released on 2015-02-28 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necessary foundational support for this media. Integrating Video Game Research and Practice in Library and Information Science brings together video gaming culture and its unique forms of communication with information behavior research. By detailing the nuances of video games and their influence, this reference book reveals communication patterns within society and provides comprehensive background and analysis for libraries, librarians, and information professionals.


Integrating Video Game Research and Practice in Library and Information Science Related Books

Integrating Video Game Research and Practice in Library and Information Science
Language: en
Pages: 316
Authors: Ratliff, Jacob A.
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2015-02-28 - Publisher: IGI Global

DOWNLOAD EBOOK

Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does
Innovative Solutions for Building Community in Academic Libraries
Language: en
Pages: 399
Authors: Bonnand, Sheila
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2015-05-31 - Publisher: IGI Global

DOWNLOAD EBOOK

The library has always been an essential part of the collegiate experience, providing students with access to knowledge and literature. However, as virtual serv
Videogames, Libraries, and the Feedback Loop
Language: en
Pages: 162
Authors: Sandra Schamroth Abrams
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2021-04-22 - Publisher: Emerald Group Publishing

DOWNLOAD EBOOK

Offering a fresh understanding of the learning potential of youth videogaming in public libraries, and delving into research-based accounts which showcase feedb
The Cambridge Companion to Video Game Music
Language: en
Pages: 483
Authors: Melanie Fritsch
Categories: Computers
Type: BOOK - Published: 2021-04-29 - Publisher: Cambridge University Press

DOWNLOAD EBOOK

A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.
The Routledge Handbook of Remix Studies and Digital Humanities
Language: en
Pages: 788
Authors: Eduardo Navas
Categories: Computers
Type: BOOK - Published: 2021-02-14 - Publisher: Routledge

DOWNLOAD EBOOK

In this comprehensive and highly interdisciplinary companion, contributors reflect on remix across the broad spectrum of media and culture, with each chapter of