Related Books
Language: en
Pages:
Pages:
Type: BOOK - Published: 2021-03-18 - Publisher:
1. Production as a major factor of video game culture Media research often revolves around the triumvirate of texts, audiences, and industries as its main focal
Language: en
Pages: 462
Pages: 462
Type: BOOK - Published: 2013-11-30 - Publisher: U of Minnesota Press
In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longe
Language: en
Pages: 298
Pages: 298
Type: BOOK - Published: 2015-10-14 - Publisher: Routledge
This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue
Language: en
Pages: 471
Pages: 471
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press
A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, f
Language: en
Pages: 270
Pages: 270
Type: BOOK - Published: 2020-10-07 - Publisher: Routledge
Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case s