Foundation Game Design with ActionScript 3.0

Foundation Game Design with ActionScript 3.0
Author :
Publisher : Apress
Total Pages : 677
Release :
ISBN-10 : 9781430239949
ISBN-13 : 1430239948
Rating : 4/5 (948 Downloads)

Book Synopsis Foundation Game Design with ActionScript 3.0 by : Rex van der Spuy

Download or read book Foundation Game Design with ActionScript 3.0 written by Rex van der Spuy and published by Apress. This book was released on 2012-03-28 with total page 677 pages. Available in PDF, EPUB and Kindle. Book excerpt: In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We’ve all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you’ve minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies—to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you. Focused and friendly introduction to designing games with Flash and ActionScript Detailed case studies of Flash games Essential techniques for building games, with each chapter gently building on the skills of preceding chapters Modern best practices and new content on ActionScript 3.0 Also covers asset creation in Photoshop and Illustrator


Foundation Game Design with ActionScript 3.0 Related Books

Foundation Game Design with ActionScript 3.0
Language: en
Pages: 677
Authors: Rex van der Spuy
Categories: Computers
Type: BOOK - Published: 2012-03-28 - Publisher: Apress

DOWNLOAD EBOOK

In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current prog
Foundation Game Design with Flash
Language: en
Pages: 602
Authors: Rex van der Spuy
Categories: Computers
Type: BOOK - Published: 2009-07-21 - Publisher: Apress

DOWNLOAD EBOOK

We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent round the office, but creating those games is trickier than
Foundation Actionscript 3.0 Animation
Language: en
Pages: 556
Authors: Keith Peters
Categories: Computers
Type: BOOK - Published: 2007-05-25 - Publisher: Apress

DOWNLOAD EBOOK

This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Fl
AdvancED Game Design with Flash
Language: en
Pages: 798
Authors: Rex van der Spuy
Categories: Computers
Type: BOOK - Published: 2010-12-28 - Publisher: Apress

DOWNLOAD EBOOK

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to
Fundamentals of ActionScript 3.0
Language: en
Pages: 471
Authors: Doug Winnie
Categories: Computers
Type: BOOK - Published: 2011-07-11 - Publisher: Peachpit Press

DOWNLOAD EBOOK

Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animat