Environment Art in the Game Industry
Author | : Henry Kelly |
Publisher | : CRC Press |
Total Pages | : 195 |
Release | : 2021-11-04 |
ISBN-10 | : 9781000471960 |
ISBN-13 | : 1000471969 |
Rating | : 4/5 (969 Downloads) |
Download or read book Environment Art in the Game Industry written by Henry Kelly and published by CRC Press. This book was released on 2021-11-04 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich, colourful and realistic environments, the book shows how to improve storytelling and how to think outside the box. Following a step-by-step process to create realistic, state-of-the-art materials that help bring game narratives and worlds to life, this book provides a new perspective on Environment Art by covering the latest, most creative industry techniques using Substance Designer. This book should appeal to new and aspiring games Environment Artists, as well as those looking to increase their knowledge of Substance Designer. The final stages of this book give a sneak peek into creating foliage in the game industry. Henry Kelly is the Lead Artist at REWIND, a VR and AR studio with the vision of a better future for VR and AR.