Related Books
Language: en
Pages: 366
Pages: 366
Type: BOOK - Published: 2015-09-25 - Publisher: Academic Press
Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions.
Language: en
Pages: 344
Pages: 344
Type: BOOK - Published: 2016-11-02 - Publisher: Springer
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective compu
Language: en
Pages: 269
Pages: 269
Type: BOOK - Published: 2015-12-28 - Publisher: Academic Press
Emotional design explicitly addresses the emotional relationship between the objects and the subjects of design—in this book, the objects are technologies, an
Language: en
Pages: 187
Pages: 187
Type: BOOK - Published: 2017-10-27 - Publisher: MIT Press
An engaging examination of how video game design creates strong and positive emotional experiences for players—with examples from Journey, Train, Little Big P
Language: en
Pages: 179
Pages: 179
Type: BOOK - Published: 2018-02-21 - Publisher: U of Minnesota Press
How gaming intersects with systems like history, bodies, and code Why do we so compulsively play video games? Might it have something to do with how gaming affe