E-Learning and Games for Training, Education, Health and Sports

E-Learning and Games for Training, Education, Health and Sports
Author :
Publisher : Springer
Total Pages : 207
Release :
ISBN-10 : 9783642334665
ISBN-13 : 3642334660
Rating : 4/5 (660 Downloads)

Book Synopsis E-Learning and Games for Training, Education, Health and Sports by : Stefan Göbel

Download or read book E-Learning and Games for Training, Education, Health and Sports written by Stefan Göbel and published by Springer. This book was released on 2012-09-04 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 7th International Conference on E-Learning and Games, Edutainment 2012, held in conjunction with the 3rd International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2012, held in Darmstadt, Germany, in September 2012. The 21 full papers presented were carefully reviewed and selected for inclusion in this book. They are organized in topical sections named: game-based training; game-based teaching and learning; emerging learning and gaming technologies; authoring tools and mechanisms; and serious games for health.


E-Learning and Games for Training, Education, Health and Sports Related Books

E-Learning and Games for Training, Education, Health and Sports
Language: en
Pages: 207
Authors: Stefan Göbel
Categories: Computers
Type: BOOK - Published: 2012-09-04 - Publisher: Springer

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 7th International Conference on E-Learning and Games, Edutainment 2012, held in conjunction with the 3rd I
Games for Training, Education, Health and Sports
Language: en
Pages: 212
Authors: Stefan Göbel
Categories: Computers
Type: BOOK - Published: 2014-03-27 - Publisher: Springer

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, Game Days 2014,
Recent Advances in Technologies for Inclusive Well-Being
Language: en
Pages: 394
Authors: Anthony Lewis Brooks
Categories: Technology & Engineering
Type: BOOK - Published: 2017-02-18 - Publisher: Springer

DOWNLOAD EBOOK

This book presents current innovative, alternative and creative approaches that challenge traditional mechanisms in and across disciplines and industries target
Serious Games
Language: en
Pages: 429
Authors: Ralf Dörner
Categories: Computers
Type: BOOK - Published: 2016-08-25 - Publisher: Springer

DOWNLOAD EBOOK

This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment
Entertainment Computing – ICEC 2017
Language: en
Pages: 518
Authors: Nagisa Munekata
Categories: Education
Type: BOOK - Published: 2017-08-23 - Publisher: Springer

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in Septe