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Cases on Digital Game-Based Learning: Methods, Models, and Strategies
Language: en
Pages: 626
Authors: Baek, Youngkyun
Categories: Education
Type: BOOK - Published: 2013-01-31 - Publisher: IGI Global

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In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While
Digital Game-Based Learning
Language: en
Pages: 464
Authors: Marc Prensky
Categories: Education
Type: BOOK - Published: 2007-03-01 - Publisher: Paragon House

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Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power an
Research Anthology on Developments in Gamification and Game-Based Learning
Language: en
Pages: 1971
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2021-11-26 - Publisher: IGI Global

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Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technolo
Game-Based Learning
Language: en
Pages: 280
Authors: Patrick Felicia
Categories: Juvenile Nonfiction
Type: BOOK - Published: 2014-06-26 - Publisher: Cambridge Scholars Publishing

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This book is an invitation to delve into the world of Game-Based Learning, to understand the many facets that make games a truly interesting and effective tool
Developments in Current Game-Based Learning Design and Deployment
Language: en
Pages: 454
Authors: Felicia, Patrick
Categories: Education
Type: BOOK - Published: 2012-07-31 - Publisher: IGI Global

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Educational gaming is becoming more popular at universities, in the military, and in private business. Multidisciplinary research which explores the cognitive a