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Type: BOOK - Published: 2005-01 - Publisher: Course Technology
Welcome to the exciting world of the video game artist. "Beginning Game Graphics" is your guide on a step-by-step path, beginning with the most basic modeling t
Language: en
Pages: 325
Pages: 325
Type: BOOK - Published: 2011-02-17 - Publisher: CRC Press
Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive g
Language: en
Pages: 848
Pages: 848
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
Language: en
Pages: 156
Pages: 156
Type: BOOK - Published: 1998 - Publisher: Watson-Guptill Publications
This book chronicles the rapid graphic evolution of a multibillion-dollar industry and examines the enormous impact of computer games on our culture.
Language: en
Pages: 285
Pages: 285
Type: BOOK - Published: 2014-01-25 - Publisher: Apress
2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development wi