A Guide to Designing Curricular Games

A Guide to Designing Curricular Games
Author :
Publisher : Springer
Total Pages : 354
Release :
ISBN-10 : 9783319423937
ISBN-13 : 3319423932
Rating : 4/5 (932 Downloads)

Book Synopsis A Guide to Designing Curricular Games by : Janna Jackson Kellinger

Download or read book A Guide to Designing Curricular Games written by Janna Jackson Kellinger and published by Springer. This book was released on 2016-10-19 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical techniques such as discovery learning and feedback to improve student engagement and learning. It also examines the social nature of gaming such as techniques for driver/navigator partners, small groups, and whole class structures to help make thinking visible; it expands the traditional design process teachers engage in by encouraging use of video game design techniques such as playtesting. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply “Alex Trebek (host of Jeopardy) wearing a mask”. By drawing on multiple fields such as systems thinking, design theory, assessment, and curriculum design, this book relies on theory to generate techniques for practice.


A Guide to Designing Curricular Games Related Books

A Guide to Designing Curricular Games
Language: en
Pages: 354
Authors: Janna Jackson Kellinger
Categories: Education
Type: BOOK - Published: 2016-10-19 - Publisher: Springer

DOWNLOAD EBOOK

This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical technique
The EducatorÕs Guide to Designing Games and Creative Active-Learning Exercises
Language: en
Pages: 289
Authors: Joe Bisz
Categories: Education
Type: BOOK - Published: 2023 - Publisher: Teachers College Press

DOWNLOAD EBOOK

EveryÊeducator’s imaginative instincts will be guided by this bookÕs practical designÊmethod, which harnesses the power of play for student learning. Teach
Video Game Design and Programming Concepts
Language: en
Pages: 0
Authors: D. Michael Ploor
Categories: Computers
Type: BOOK - Published: 2019-02-12 - Publisher: Goodheart-Wilcox Publisher

DOWNLOAD EBOOK

This "fun and easy text-software design guide combination that uses an activity-based integrated curriculum: game-theory reading with game-building application
Game Design
Language: en
Pages: 193
Authors: Jim Thompson
Categories: Computers
Type: BOOK - Published: 2007-03-09 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game des
Using Games to Enhance Learning and Teaching
Language: en
Pages: 234
Authors: Nicola Whitton
Categories: Education
Type: BOOK - Published: 2012 - Publisher: Routledge

DOWNLOAD EBOOK

Until now, most teachers have lacked the resources and knowledge to create games that meet their needs. This book presents five principles that can be embedded