100 Principles of Game Design

100 Principles of Game Design
Author :
Publisher : New Riders
Total Pages : 493
Release :
ISBN-10 : 9780133362749
ISBN-13 : 0133362744
Rating : 4/5 (744 Downloads)

Book Synopsis 100 Principles of Game Design by : DESPAIN

Download or read book 100 Principles of Game Design written by DESPAIN and published by New Riders. This book was released on 2012-12-18 with total page 493 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous fun” players will want to experience over and over again. Pressure is heaped on with demands for innovation and blockbuster status. So designers find themselves facing an abyss of problems, pressure, and possibilities, armed only with their brains and an assortment of design principles they picked up over years of experience. For the first time, 100 Principles of Game Design gathers some of the best of these big ideas into one toolkit. Seasoned designers will be glad they don’t have to hold it all in their heads anymore, and beginning design students can use the book to learn the tools of the trade. When the going gets tough, everyone can turn to this book for guidance, inspiration, or just to remind them of what works. Collected from every popular school of thought in game design, these core principles are organized by theme: innovation, creation, balancing, and troubleshooting. • Includes advances from the world’s leading authorities on game design, some explained by the creators themselves • A reference book of finite, individual principles for easy access, providing a jumping off point for further research • Principles originating in fields as diverse as architecture, psychiatry, and economics, but shown here as they apply to game design • Richly designed with illustrations and photos, making each principle easy to understand and memorable • Timeless approach includes feedback loops, game mechanics, prototyping, economies of scale, user-centered design, and much more Professional designers and instructors at one of the world’s leading game design institutions lay out the building blocks of diverse knowledge required to design even the simplest of games.


100 Principles of Game Design Related Books

100 Principles of Game Design
Language: en
Pages: 493
Authors: DESPAIN
Categories: Computers
Type: BOOK - Published: 2012-12-18 - Publisher: New Riders

DOWNLOAD EBOOK

Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous
Game Design
Language: en
Pages: 193
Authors: Jim Thompson
Categories: Computers
Type: BOOK - Published: 2007-03-09 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game des
The Art of Game Design
Language: en
Pages: 604
Authors: Jesse Schell
Categories: Computers
Type: BOOK - Published: 2014-11-06 - Publisher: CRC Press

DOWNLOAD EBOOK

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design
The Art of Game Design
Language: en
Pages: 935
Authors: Jesse Schell
Categories: Computers
Type: BOOK - Published: 2019-07-31 - Publisher: CRC Press

DOWNLOAD EBOOK

The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again.
Basics of Game Design
Language: en
Pages: 341
Authors: Michael Moore
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

DOWNLOAD EBOOK

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers rol