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Language: en
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Type: BOOK - Published: 2014 - Publisher: 3dtotal Publishing
Step-by-step guides by industry experts reveal how to get professional results from the revolutionary digital sculpting and painting software ZBrush.
Language: en
Pages: 386
Pages: 386
Type: BOOK - Published: 2012-04-06 - Publisher: John Wiley & Sons
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3
Language: en
Pages: 808
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Type: BOOK - Published: 2011-01-13 - Publisher: John Wiley & Sons
A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newe
Language: en
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Type: BOOK - Published: 2012 - Publisher:
Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.
Language: en
Pages: 425
Pages: 425
Type: BOOK - Published: 2011-03-16 - Publisher: Packt Publishing Ltd
Sculpt machines, environments, and creatures for your game development projects.