Related Books

What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Language: en
Pages: 233
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan

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Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say s
Good Video Games + Good Learning
Language: en
Pages: 212
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2007 - Publisher: Peter Lang

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Textbook
Why Video Games are Good for Your Soul
Language: en
Pages: 132
Authors: James Paul Gee
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Common Ground

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Imprint. In this text, built entirely around computer games and game play, the author shows how good video games marry pleasure and learning and, at the same ti
Connected Gaming
Language: en
Pages: 221
Authors: Yasmin B. Kafai
Categories: Education
Type: BOOK - Published: 2024-03-19 - Publisher: MIT Press

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How making and sharing video games offer educational benefits for coding, collaboration, and creativity. Over the last decade, video games designed to teach aca
Teaching, Learning, Literacy in Our High-Risk High-Tech World
Language: en
Pages: 193
Authors: James Paul Gee
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2017 - Publisher: Teachers College Press

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This is a profound look at learning, language, and literacy. It is also about brains and bodies. And it is about talk, texts, media, and society. These topics,