Related Books
Language: en
Pages: 150
Pages: 150
Type: BOOK - Published: 2013 - Publisher: MIT Press
How uncertainty in games -- from Super Mario Bros. to Rock/Paper/Scissors -- engages players and shapes play experiences.
Language: en
Pages: 160
Pages: 160
Type: BOOK - Published: 2020-12-29 - Publisher: Routledge
This book is about the challenges that emerge for organizations from an ever faster changing world. While useful at their time, several management tools, includ
Language: en
Pages: 173
Pages: 173
Type: BOOK - Published: 2013-02-22 - Publisher: MIT Press
A gaming academic offers a “fascinating” exploration of why we play video games—despite the unhappiness we feel when we fail at them (Boston Globe) We may
Language: en
Pages: 200
Pages: 200
Type: BOOK - Published: 2019-08-13 - Publisher: Routledge
Hosting the Olympic Games: Uncertainty, Debates and Controversy provides a broad and comprehensive analysis of past Olympic and Paralympic events, shedding crit
Language: en
Pages: 187
Pages: 187
Type: BOOK - Published: 2017-10-27 - Publisher: MIT Press
An engaging examination of how video game design creates strong and positive emotional experiences for players—with examples from Journey, Train, Little Big P