The Zen of Direct3D Game Programming

The Zen of Direct3D Game Programming
Author :
Publisher : Course Technology
Total Pages : 0
Release :
ISBN-10 : 0761534296
ISBN-13 : 9780761534297
Rating : 4/5 (297 Downloads)

Book Synopsis The Zen of Direct3D Game Programming by : Peter Walsh

Download or read book The Zen of Direct3D Game Programming written by Peter Walsh and published by Course Technology. This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is 1933 and the President and First Lady have just settled into the White House to face a nation in the depths of the Depression and a world on the brink of war. When the body of a White House police officer is discovered at the foot of the President's bedroom door ...


The Zen of Direct3D Game Programming Related Books

The Zen of Direct3D Game Programming
Language: en
Pages: 0
Authors: Peter Walsh
Categories: Computer games
Type: BOOK - Published: 2001 - Publisher: Course Technology

DOWNLOAD EBOOK

It is 1933 and the President and First Lady have just settled into the White House to face a nation in the depths of the Depression and a world on the brink of
Michael Abrash's Graphics Programming Black Book
Language: en
Pages: 0
Authors: Michael Abrash
Categories: Computer graphics
Type: BOOK - Published: 1997 - Publisher: Coriolis Group Books

DOWNLOAD EBOOK

No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained i
Computer Games
Language: en
Pages: 182
Authors: Blair Carter
Categories: Games & Activities
Type: BOOK - Published: 2002 - Publisher: Nova Publishers

DOWNLOAD EBOOK

Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into
Programming Linux Games
Language: en
Pages: 435
Authors: Loki Software, Inc
Categories: Computers
Type: BOOK - Published: 2001 - Publisher: No Starch Press

DOWNLOAD EBOOK

Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and
Real-Time Rendering
Language: en
Pages: 1046
Authors: Tomas Akenine-Möller
Categories: Computers
Type: BOOK - Published: 2019-01-18 - Publisher: CRC Press

DOWNLOAD EBOOK

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the adve