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Language: en
Pages: 292
Pages: 292
Type: BOOK - Published: 2019 - Publisher:
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that renders beautiful scenes
Language: en
Pages: 385
Pages: 385
Type: BOOK - Published: 2015-07-15 - Publisher: Pragmatic Bookshelf
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to lev
Language: en
Pages: 359
Pages: 359
Type: BOOK - Published: 1989-06-01 - Publisher: Elsevier
The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular
Language: en
Pages: 622
Pages: 622
Type: BOOK - Published: 2019-02-25 - Publisher: Apress
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers
Language: en
Pages: 784
Pages: 784
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive an