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Simulation and Gaming for Social Design
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Authors: Toshiyuki Kaneda
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Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature

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This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Gaming, Simulations and Society
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Authors: R. Shiratori
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Type: BOOK - Published: 2006-03-20 - Publisher: Springer Science & Business Media

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The Japan Association of Simulation & Gaming (JASAG) and the Science Council of Japan (SCJ) hosted ISAGA 2003, the 34th annual conference of the International S
The Design and Use of Simulation Computer Games in Education
Language: en
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Type: BOOK - Published: 2007 - Publisher: Brill / Sense

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A series of well argued but surprisingly entertaining articles go far to set the very foundations ofthe field of digital game based learning. This book is absol
Simulation and Gaming in the Network Society
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Authors: Toshiyuki Kaneda
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This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th Internation
Gaming and Simulations: Concepts, Methodologies, Tools and Applications
Language: en
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Type: BOOK - Published: 2010-11-30 - Publisher: IGI Global

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"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all