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Serious Game Design and Development: Technologies for Training and Learning
Language: en
Pages: 382
Authors: Cannon-Bowers, Jan
Categories: Computers
Type: BOOK - Published: 2010-02-28 - Publisher: IGI Global

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"With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to
Design and Development of Training Games
Language: en
Pages: 571
Authors: Talib S. Hussain
Categories: Computers
Type: BOOK - Published: 2015 - Publisher: Cambridge University Press

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Leaders in the field of serious games share practical guidelines and lessons learned from researching and developing learning games.
Serious Games and Edutainment Applications
Language: en
Pages: 694
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2017-03-03 - Publisher: Springer

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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful
Handbook of Research on Serious Games as Educational, Business and Research Tools
Language: en
Pages: 1434
Authors: Cruz-Cunha, Maria Manuela
Categories: Education
Type: BOOK - Published: 2012-02-29 - Publisher: IGI Global

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"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl
Handbook of Research on Effective Electronic Gaming in Education
Language: en
Pages: 1762
Authors: Ferdig, Richard E.
Categories: Technology & Engineering
Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global

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"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and