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OpenGL Programming on Mac OS X
Language: en
Pages: 372
Authors: Robert P. Kuehne
Categories: Computer graphics
Type: BOOK - Published: 2008 - Publisher: Addison-Wesley Professional

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The goal of this volume is to enumerate the various ways of accessing OpenGL on the Mac, creating and setting up OpenGL prototypes under various APIs available.
OpenGL Programming on Mac OS X
Language: en
Pages: 496
Authors: Robert P. Kuehne
Categories: Computers
Type: BOOK - Published: 2007-12-17 - Publisher: Pearson Education

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The Mac has fully embraced OpenGL throughout its visual systems. In fact, Apple's highly efficient, modern OpenGL implementation makes Mac OS X one of today's b
iPhone 3D Programming
Language: en
Pages: 442
Authors: Philip Rideout
Categories: Computers
Type: BOOK - Published: 2010-05-03 - Publisher: "O'Reilly Media, Inc."

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What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device ru
Learning OpenGL ES for iOS
Language: en
Pages: 698
Authors: Erik Buck
Categories: Computers
Type: BOOK - Published: 2012-07-31 - Publisher: Addison-Wesley

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Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical cap
Beginning Mac OS X Snow Leopard Programming
Language: en
Pages: 782
Authors: Michael Trent
Categories: Computers
Type: BOOK - Published: 2010-03-25 - Publisher: John Wiley & Sons

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A solid introduction to programming on the Mac OS X Snow Leopard platform The Mac OS X Snow Leopard system comes with everything you need in its complete set of