Unlimited Replays
Author | : William James Gibbons |
Publisher | : Oxford University Press |
Total Pages | : 209 |
Release | : 2018 |
ISBN-10 | : 9780190265250 |
ISBN-13 | : 0190265256 |
Rating | : 4/5 (256 Downloads) |
Download or read book Unlimited Replays written by William James Gibbons and published by Oxford University Press. This book was released on 2018 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.