Logic and structure of the computer game

Logic and structure of the computer game
Author :
Publisher : Universitätsverlag Potsdam
Total Pages : 243
Release :
ISBN-10 : 9783869560649
ISBN-13 : 3869560649
Rating : 4/5 (649 Downloads)

Book Synopsis Logic and structure of the computer game by : Stephan Günzel

Download or read book Logic and structure of the computer game written by Stephan Günzel and published by Universitätsverlag Potsdam. This book was released on 2010 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fourth volume of the DIGAREC Series holds the proceedings to the conference Logic and Structure of the Computer Gameʺ, held at the House of Brandenburg- Prussian History in Potsdam on November 6 and 7, 2009. The conference was the first to explicitly address the medial logic and structure of the computer game. The contributions focus on the specific potential for mediation and on the unique form of mediation inherent in digital games. This includes existent, yet scattered approaches to develop a unique curriculum of game studies. In line with the concept of & lsquo;mediality & rsquo;, the notions of aesthetics, interactivity, software architecture, interface design, iconicity, spatiality, and rules are of special interest. Presentations were given by invited German scholars and were commented on by international respondents in a dialogical structure.


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