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Language: en
Pages: 119
Pages: 119
Type: BOOK - Published: 2024-08-21 - Publisher: BoD – Books on Demand
Level Up! Exploring Gamification's Impact on Research and Innovation explores the transformative power of gamification in various fields. This edited book shows
Language: en
Pages: 278
Pages: 278
Type: BOOK - Published: 2021-05-10 - Publisher: Channel View Publications
This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts
Language: en
Pages: 398
Pages: 398
Type: BOOK - Published: 2017-11-05 - Publisher: Lulu.com
CRINN (Computing Research and Innovation), Volume 2, October 2017, is a compilation of peer-reviewed research papers, technical and concept papers and innovatio
Language: en
Pages: 369
Pages: 369
Type: BOOK - Published: 2020-03-09 - Publisher: CRC Press
Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond
Language: en
Pages: 164
Pages: 164
Type: BOOK - Published: 2017-09-19 - Publisher: Springer
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students.