Introduction to Game Development
Author | : Steve Rabin |
Publisher | : |
Total Pages | : 980 |
Release | : 2010 |
ISBN-10 | : 0840031033 |
ISBN-13 | : 9780840031037 |
Rating | : 4/5 (037 Downloads) |
Download or read book Introduction to Game Development written by Steve Rabin and published by . This book was released on 2010 with total page 980 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the most recent curriculum guidelines of the IGDA, updated in 2008, "Introduction to Game Development, Second Edition" surveys all aspects of the theory and practice of game development, design, and production. Divided into seven independent parts: Critical Game Studies, Game Design, Game Programming (Languages and Architecture), Game Programming Mathematics, Collision Detection, and Physics), Game Programming (Graphics, Animation, Artificial Intelligence, Audio, and Networking), Audio Visual Design and Production, and Game Production and the Business of Games, it features contributions from twenty seven of the leading game developers, programmers, and designers. A must-have resource for anyone looking to understand the entire game development process, the accompanying CD-ROM includes tutorials, animations, images, demos, source code, and PowerPoint lecture slides that reinforce the concepts presented in the book.