History of the Japanese Video Game Industry

History of the Japanese Video Game Industry
Author :
Publisher : Springer Nature
Total Pages : 285
Release :
ISBN-10 : 9789819913428
ISBN-13 : 981991342X
Rating : 4/5 (42X Downloads)

Book Synopsis History of the Japanese Video Game Industry by : Yusuke Koyama

Download or read book History of the Japanese Video Game Industry written by Yusuke Koyama and published by Springer Nature. This book was released on 2023-06-02 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the first one to describe the entire history of the video game industry in Japan. The industry consists of multiple markets—for PCs, home consoles, arcades, cellular phones and smart phones—and it is very difficult to see the complete picture. The book deals comprehensively with the history of the Japanese game industry from the beginning of the non-computer age to the present. The video game industry in Japan was established in the arcade game market when Space Invaders was released by Taito in 1978. Game markets for both PCs and home consoles followed in the early 1980s. The platform that occupies a central market position started with the arcade and shifted, in order, to the home console, handheld consoles, and smart phones. In the video game industry in the twentieth century each platform had a clear identity, and the relationships among platforms were "interactions". In the twenty-first century, with the improvement of computer performance, the platform identity has disappeared, thus the relationship among platforms is highly competitive. Since the "crash of 1983" in the United States, the Japanese game industry has one of the largest market shares in the world and has developed without being influenced by other countries. It reached its peak in the late 1990s, and then its relative position declined due to the growth of foreign markets and the failure of emerging markets such as online PC games. Even today, Japan's gaming industry holds a dominant position in the world, but it is not the superpower it once was. Since the beginning of the twenty-first century, game research has become active worldwide. Among game researchers, there is a large demand for research on games in Japan, but there is still little dissemination of research in English. The original version of this book published in Japan is highly regarded and received an award for excellence from the Society of Socio-Informatics in 2017.


History of the Japanese Video Game Industry Related Books

The Untold History of Japanese Game Developers
Language: en
Pages: 0
Authors: John Szczepaniak
Categories: Computer games
Type: BOOK - Published: 2015-11-04 - Publisher: Createspace Independent Publishing Platform

DOWNLOAD EBOOK

Detailed contents listing here: http://www.hardcoregaming101.net/books/the-untold-history-of-japanese-game-developers-volume-2/ Nearly 400 pages and over 30 int
History of the Japanese Video Game Industry
Language: en
Pages: 285
Authors: Yusuke Koyama
Categories: Business & Economics
Type: BOOK - Published: 2023-06-02 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book is the first one to describe the entire history of the video game industry in Japan. The industry consists of multiple markets—for PCs, home console
Power-Up
Language: en
Pages: 337
Authors: Chris Kohler
Categories: Games & Activities
Type: BOOK - Published: 2016-10-10 - Publisher: Courier Dover Publications

DOWNLOAD EBOOK

Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of in
Atari to Zelda
Language: en
Pages: 269
Authors: Mia Consalvo
Categories: Games & Activities
Type: BOOK - Published: 2022-06-07 - Publisher: MIT Press

DOWNLOAD EBOOK

Examining the cross-cultural interactions of Japanese videogames and the West—from corporate sales strategies and game development to DIY localization by fans
Japanese Culture Through Videogames
Language: en
Pages: 497
Authors: Rachael Hutchinson
Categories: Games & Activities
Type: BOOK - Published: 2019-05-28 - Publisher: Routledge

DOWNLOAD EBOOK

Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural sig