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Language: en
Pages: 353
Pages: 353
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Language: en
Pages: 352
Pages: 352
Type: BOOK - Published: 2014 - Publisher: Pearson Education
Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Desig
Language: en
Pages: 706
Pages: 706
Type: BOOK - Published: 2018-02-21 - Publisher: CRC Press
This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and s
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2005 - Publisher:
Game Coding Complete, Second Edition is the essential hands-on guide to developing commercial quality games written by master game programmer, Mike McSahffry. T
Language: en
Pages: 770
Pages: 770
Type: BOOK - Published: 1994 - Publisher: Prentice Hall
This book/CD-ROM package will explain the basic and advanced ideas and topics behind the development of a flight simulator, a 3D walk-through game, and many uti