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Game Audio Implementation
Language: en
Pages: 513
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press

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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Game Audio Mixing
Language: en
Pages: 138
Authors: Alex Riviere
Categories: Art
Type: BOOK - Published: 2023-07-19 - Publisher: CRC Press

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Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and
Audio for Games
Language: en
Pages: 236
Authors: Alexander Brandon
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: New Riders Publishing

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Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-lookin
Principles of Game Audio and Sound Design
Language: en
Pages: 313
Authors: Jean-Luc Sinclair
Categories: Games & Activities
Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press

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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide
Leading with Sound
Language: en
Pages: 318
Authors: Rob Bridgett
Categories: Computers
Type: BOOK - Published: 2021-05-18 - Publisher: CRC Press

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Leading with Sound is the must-have companion guide to working on video game projects. Focused on the creative, collaborative, philosophical and organizational