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Pages: 266
Pages: 266
Type: BOOK - Published: 2022-01-01 - Publisher: Springer Nature
This book addresses the hot topic in audiovisual translation (AVT) of video game localization through the unique perspective of dubbing, an area which has so fa
Language: en
Pages: 337
Pages: 337
Type: BOOK - Published: 2024-05-31 - Publisher: Taylor & Francis
Localization is everywhere in our digital world, from apps to websites or games. Our interconnected digital world functions in part thanks to invisible localiza
Language: en
Pages: 154
Pages: 154
Type: BOOK - Published: 2024-05-23 - Publisher: Cambridge University Press
This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games. It proposes ways of advan
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2024-12-30 - Publisher: Taylor & Francis
This accessible textbook introduces the core concepts and issues of translation relevant for the training of audiovisual translators. Structured around differen
Language: en
Pages: 217
Pages: 217
Type: BOOK - Published: 2023-04-18 - Publisher: Taylor & Francis
To trainee translators and established professionals alike, the range of tools and technologies now available, and the speed with which they change, can seem be