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This book addresses the hot topic in audiovisual translation (AVT) of video game localization through the unique perspective of dubbing, an area which has so fa
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Localization is everywhere in our digital world, from apps to websites or games. Our interconnected digital world functions in part thanks to invisible localiza
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This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games. It proposes ways of advan
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This accessible textbook introduces the core concepts and issues of translation relevant for the training of audiovisual translators. Structured around differen
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To trainee translators and established professionals alike, the range of tools and technologies now available, and the speed with which they change, can seem be