Digital Games and Mathematics Learning

Digital Games and Mathematics Learning
Author :
Publisher : Springer
Total Pages : 318
Release :
ISBN-10 : 9789401795173
ISBN-13 : 9401795177
Rating : 4/5 (177 Downloads)

Book Synopsis Digital Games and Mathematics Learning by : Tom Lowrie

Download or read book Digital Games and Mathematics Learning written by Tom Lowrie and published by Springer. This book was released on 2015-10-05 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital games offer enormous potential for learning and engagement in mathematics ideas and processes. This volume offers multidisciplinary perspectives—of educators, cognitive scientists, psychologists and sociologists—on how digital games influence the social activities and mathematical ideas of learners/gamers. Contributing authors identify opportunities for broadening current understandings of how mathematical ideas are fostered (and embedded) within digital game environments. In particular, the volume advocates for new and different ways of thinking about mathematics in our digital age—proposing that these mathematical ideas and numeracy practices are distinct from new literacies or multiliteracies. The authors acknowledge that the promise of digital games has not always been realised/fulfilled. There is emerging, and considerable, evidence to suggest that traditional discipline boundaries restrict opportunities for mathematical learning. Throughout the book, what constitutes mathematics learnings and pedagogy is contested. Multidisciplinary viewpoints are used to describe and understand the potential of digital games for learning mathematics and identify current tensions within the field. Mathematics learning is defined as being about problem solving; engagement in mathematical ideas and processes; and social engagement. The artefact, which is the game, shapes the ways in which the gamers engage with the social activity of gaming. In parallel, the book (as a te xtual artefact) will be supported by Springer’s online platform—allowing for video and digital communication (including links to relevant websites) to be used as supplementary material and establish a dynamic communication space.


Digital Games and Mathematics Learning Related Books

Digital Games and Mathematics Learning
Language: en
Pages: 318
Authors: Tom Lowrie
Categories: Education
Type: BOOK - Published: 2015-10-05 - Publisher: Springer

DOWNLOAD EBOOK

Digital games offer enormous potential for learning and engagement in mathematics ideas and processes. This volume offers multidisciplinary perspectives—of ed
Choosing and Using Digital Games in the Classroom
Language: en
Pages: 429
Authors: Katrin Becker
Categories: Education
Type: BOOK - Published: 2016-09-29 - Publisher: Springer

DOWNLOAD EBOOK

This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of
Mathematics Education for a New Era
Language: en
Pages: 220
Authors: Keith Devlin
Categories: Computers
Type: BOOK - Published: 2011-02-25 - Publisher: CRC Press

DOWNLOAD EBOOK

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
Research Anthology on Developments in Gamification and Game-Based Learning
Language: en
Pages: 1971
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2021-11-26 - Publisher: IGI Global

DOWNLOAD EBOOK

Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technolo
Digital Games in Language Learning and Teaching
Language: en
Pages: 250
Authors: Hayo Reinders
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2012-06-12 - Publisher: Springer

DOWNLOAD EBOOK

This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the ta