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Language: en
Pages: 218
Pages: 218
Type: BOOK - Published: 2019-12-21 - Publisher: Springer Nature
Applying a cultural sociology of performance, this book interrogates how the meaning of sport intersects with gender. Trygve B. Broch points out uncertainties i
Language: en
Pages: 377
Pages: 377
Type: BOOK - Published: 2008-10-13 - Publisher: CRC Press
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of m
Language: en
Pages: 235
Pages: 235
Type: BOOK - Published: 2023-01-01 - Publisher: Springer Nature
This open access book adopts a cultural sociology of materiality to explore the hallmark of the female athlete: the ponytail. Studying a wealth of news articles
Language: en
Pages: 135
Pages: 135
Type: BOOK - Published: 2017-10-31 - Publisher: CRC Press
Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situationa
Language: en
Pages: 150
Pages: 150
Type: BOOK - Published: 2013 - Publisher: MIT Press
How uncertainty in games -- from Super Mario Bros. to Rock/Paper/Scissors -- engages players and shapes play experiences.