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Language: en
Pages: 836
Pages: 836
Type: BOOK - Published: 2016-04-25 - Publisher: Que Publishing
Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring p
Language: en
Pages: 346
Pages: 346
Type: BOOK - Published: 2019-12-06 - Publisher: CRC Press
Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured d
Language: en
Pages: 615
Pages: 615
Type: BOOK - Published: 2012-12-12 - Publisher: New Riders
As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even gre
Language: en
Pages: 333
Pages: 333
Type: BOOK - Published: 2012-09-10 - Publisher: Taylor & Francis
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really w
Language: en
Pages: 306
Pages: 306
Type: BOOK - Published: 2005-02-11 - Publisher: MIT Press
A critical approach to interactive fiction, as literature and game. Interactive fiction—the best-known form of which is the text game or text adventure—has