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Vector Analysis for Computer Graphics
Language: en
Pages: 260
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2007-06-18 - Publisher: Springer Science & Business Media

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This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it
Vector Analysis for Computer Graphics
Language: en
Pages: 0
Authors: John Vince
Categories:
Type: BOOK - Published: 2021 - Publisher:

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This second edition has been completely restructured, resulting in a compelling description of vector analysis from its first appearance as a byproduct of Hamil
Mathematics for Computer Graphics
Language: en
Pages: 251
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2005-12-19 - Publisher: Springer Science & Business Media

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
Geometric Algebra for Computer Graphics
Language: en
Pages: 268
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2008-04-21 - Publisher: Springer Science & Business Media

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Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics commu
Mathematics for Computer Graphics
Language: en
Pages: 300
Authors: John A. Vince
Categories: Computers
Type: BOOK - Published: 2010-01-26 - Publisher: Springer Science & Business Media

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John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality,