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Language: en
Pages: 348
Pages: 348
Type: BOOK - Published: 2014-08-20 - Publisher:
Although you cannot learn about Lean without 'Gemba' experience, games allow the next best thing by fostering a richness of understanding, discussion, participa
Language: en
Pages: 212
Pages: 212
Type: BOOK - Published: 2009-12 - Publisher:
Games have been an integral part of Lean Education and Training ever since Hewlett Packard made their 'Stockless Production' video in 1982. Over two decades Joh
Language: en
Pages: 159
Pages: 159
Type: BOOK - Published: 2017-11-17 - Publisher: Apress
Apply lean frameworks and other concepts of software development to the process of your game development. Resistance to Agile methodologies in the gaming indust
Language: en
Pages: 278
Pages: 278
Type: BOOK - Published: 2016-06-20 - Publisher: John Wiley & Sons
An essential guide to bringing lean to your business and your life The Lean Book of Leanprovides a succinct overview of the concepts of Lean, explains them in e
Language: en
Pages: 365
Pages: 365
Type: BOOK - Published: 2013-09-26 - Publisher: Simon and Schuster
Lean Thinking was launched in the fall of 1996, just in time for the recession of 1997. It told the story of how American, European, and Japanese firms applied