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The ESports Market and ESports Sponsoring
Language: en
Pages: 0
Authors: Julian Heinz Anton Ströh
Categories: Computer games
Type: BOOK - Published: 2017 - Publisher: Tectum Verlag

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In the last decades, the market for digital games has grown to nearly $100 billion. During this growth, a special gaming segment and community formed surroundin
Esports Business Management
Language: en
Pages: 369
Authors: David P. Hedlund
Categories: Sports & Recreation
Type: BOOK - Published: 2020-11-13 - Publisher: Human Kinetics

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Esports have rapidly expanded from a pastime undertaken by casual players to one of the largest segments of the entertainment industry, in which hundreds of mil
eSports Yearbook 2013/14
Language: en
Pages: 146
Authors: Julia Hiltscher
Categories: Reference
Type: BOOK - Published: 2015-10-06 - Publisher: BoD – Books on Demand

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This year issue contains several articles about major eSport topics in 2013 and 2014. André Fagundes Pase and Heelary Schultz wrote about Brazil. Matt Demers w
Pathways and Opportunities Into the Business of ESports
Language: en
Pages: 740
Authors: Sharon Andrews
Categories: eSports (Contests)
Type: BOOK - Published: 2021 - Publisher:

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"This book explains areas of specialization that intersect and align with eSports and why these are appropriate fields of specialization around eSports, how the
Information and Communication Technologies in Tourism 2021
Language: en
Pages: 587
Authors: Wolfgang Wörndl
Categories: Business & Economics
Type: BOOK - Published: 2021-01-11 - Publisher: Springer Nature

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This open access book is the proceedings of the International Federation for IT and Travel & Tourism (IFITT)’s 28th Annual International eTourism Conference,