Related Books
Language: en
Pages: 257
Pages: 257
Type: BOOK - Published: 2017-03-01 - Publisher: Oxford University Press
What happens when machines teach humans to dance? Dance video games transform players' experiences of popular music, invite experimentation with gendered and ra
Language: en
Pages: 257
Pages: 257
Type: BOOK - Published: 2017 - Publisher: Oxford University Press
Playable Bodies investigates what happens when machines teach humans to dance. Dance video games work as engines of humor, shame, trust, and intimacy, urging pl
Language: en
Pages: 249
Pages: 249
Type: BOOK - Published: 2018-04-06 - Publisher: MIT Press
An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other. Our bodies engage with video
Language: en
Pages: 256
Pages: 256
Type: BOOK - Published: 2016-10-14 - Publisher: Springer
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The con
Language: en
Pages: 207
Pages: 207
Type: BOOK - Published: 2024-08-01 - Publisher: Taylor & Francis
This book identifies the converging socio- cultural, economic, and technological conditions that have shaped, informed, and realised the identity of the contemp