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Language: en
Pages: 294
Pages: 294
Type: BOOK - Published: 2014-03-26 - Publisher: Routledge
From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game mus
Language: en
Pages: 483
Pages: 483
Type: BOOK - Published: 2021-04-29 - Publisher: Cambridge University Press
A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.
Language: en
Pages: 582
Pages: 582
Type: BOOK - Published: 2017-10-05 - Publisher: CRC Press
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning,
Language: en
Pages: 213
Pages: 213
Type: BOOK - Published: 2008 - Publisher: MIT Press
A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
Language: en
Pages: 199
Pages: 199
Type: BOOK - Published: 2013-01-11 - Publisher: MIT Press
An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Soun