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Graphics Gems
Language: en
Pages: 0
Authors: Andrew S. Glassner
Categories: Computers
Type: BOOK - Published: 1993-06-29 - Publisher: Morgan Kaufmann

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"The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and al
Graphics Gems IV
Language: en
Pages: 616
Authors: Paul S. Heckbert
Categories: Computers
Type: BOOK - Published: 1994 - Publisher: Morgan Kaufmann

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Accompanying disk contains ... "all of the code from all four volumes."--Page 4 of cover.
Graphics Gems II
Language: en
Pages: 78
Authors: James Arvo
Categories: Computers
Type: BOOK - Published: 1991 - Publisher: Morgan Kaufmann

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Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit oth
GPU Gems 3
Language: en
Pages: 942
Authors: Hubert Nguyen
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: Addison-Wesley Professional

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Still more useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.
Ray Tracing Gems
Language: en
Pages: 622
Authors: Eric Haines
Categories: Computers
Type: BOOK - Published: 2019-02-25 - Publisher: Apress

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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers