Related Books
Language: en
Pages: 212
Pages: 212
Type: BOOK - Published: 2007 - Publisher: Peter Lang
Textbook
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2013 - Publisher: New Literacies and Digital Epistemologies
The chapters in this book argue that good games teach through well-designed problem-solving experiences. In the end, the book offers a model of collaborative, i
Language: en
Pages: 132
Pages: 132
Type: BOOK - Published: 2005 - Publisher: Common Ground
Imprint. In this text, built entirely around computer games and game play, the author shows how good video games marry pleasure and learning and, at the same ti
Language: en
Pages: 233
Pages: 233
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say s
Language: en
Pages: 386
Pages: 386
Type: BOOK - Published: 2014 - Publisher: OUP Us
There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to