Geometric and Discrete Path Planning for Interactive Virtual Worlds

Geometric and Discrete Path Planning for Interactive Virtual Worlds
Author :
Publisher : Springer Nature
Total Pages : 181
Release :
ISBN-10 : 9783031025884
ISBN-13 : 3031025881
Rating : 4/5 (881 Downloads)

Book Synopsis Geometric and Discrete Path Planning for Interactive Virtual Worlds by : Marcelo Kallmann

Download or read book Geometric and Discrete Path Planning for Interactive Virtual Worlds written by Marcelo Kallmann and published by Springer Nature. This book was released on 2022-05-31 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Path planning and navigation are indispensable components for controlling autonomous agents in interactive virtual worlds. Given the growing demands on the size and complexity of modern virtual worlds, a number of new techniques have been developed for achieving intelligent navigation for the next generation of interactive multi-agent simulations. This book reviews the evolution of several related techniques, starting from classical planning and computational geometry techniques and then gradually moving toward more advanced topics with focus on recent developments from the work of the authors. The covered topics range from discrete search and geometric representations to planning under different types of constraints and harnessing the power of graphics hardware in order to address Euclidean shortest paths and discrete search for multiple agents under limited time budgets. The use of planning algorithms beyond path planning is also discussed in the areas of crowd animation and whole-body motion planning for virtual characters.


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