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Authors: Magy Seif El-Nasr
Categories: Computers
Type: BOOK - Published: 2013-03-30 - Publisher: Springer Science & Business Media

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Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and atte
Games User Research
Language: en
Pages: 549
Authors: Anders Drachen
Categories: Computers
Type: BOOK - Published: 2018 - Publisher: Oxford University Press

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Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in gam
Serious Games Analytics
Language: en
Pages: 497
Authors: Christian Sebastian Loh
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Type: BOOK - Published: 2015-06-13 - Publisher: Springer

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This volume brings together research on how gameplay data in serious games may be turned into valuable analytics or actionable intelligence for performance meas
Game Data Science
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Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing a
Data Analytics Applications in Gaming and Entertainment
Language: en
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Authors: Günter Wallner
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Type: BOOK - Published: 2019-07-11 - Publisher: CRC Press

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The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier tha