Related Books
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2009 - Publisher:
Learn to create network games from start to finish with "Fundamentals of Network Game Development." Covering all the essential elements of network game developm
Language: en
Pages: 266
Pages: 266
Type: BOOK - Published: 2021-11-14 - Publisher: Apress
Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games
Language: en
Pages: 497
Pages: 497
Type: BOOK - Published: 2017-06-16 - Publisher: John Wiley & Sons
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Gam
Language: en
Pages: 408
Pages: 408
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting
Language: en
Pages: 721
Pages: 721
Type: BOOK - Published: 2015-11-20 - Publisher: Addison-Wesley Professional
The Practical Guide to Building Reliable Networked Multiplayer Games Networked multiplayer games are a multibillion dollar business: some games now attract tens