Related Books
Language: en
Pages: 245
Pages: 245
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press
An in-depth analysis of game development and rules and fiction in video games—with concrete examples, including The Legend of Zelda, Grand Theft Auto, and mor
Language: en
Pages: 217
Pages: 217
Type: BOOK - Published: 2022-12-15 - Publisher: Bloomsbury Publishing
What roles do imaginary games have in story-telling? Why do fiction authors outline the rules of a game that the audience will never play? Combining perspective
Language: en
Pages: 540
Pages: 540
Type: BOOK - Published: 2014-09-10 - Publisher: CRC Press
Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction gen
Language: en
Pages: 195
Pages: 195
Type: BOOK - Published: 2018-09-14 - Publisher: McFarland
As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study
Language: en
Pages: 528
Pages: 528
Type: BOOK - Published: 2014-09-10 - Publisher: CRC Press
Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction gen