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Digital Playgrounds
Language: en
Pages: 367
Authors: Sara M. Grimes
Categories: Social Science
Type: BOOK - Published: 2021-07-30 - Publisher: University of Toronto Press

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Digital Playgrounds explores the key developments, trends, debates, and controversies that have shaped children’s commercial digital play spaces over the past
Connected Play
Language: en
Pages: 211
Authors: Yasmin B. Kafai
Categories: Computers
Type: BOOK - Published: 2013-10-11 - Publisher: MIT Press

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How kids play in virtual worlds, how it matters for their offline lives, and what this means for designing educational opportunities.
Playable Cities
Language: en
Pages: 256
Authors: Anton Nijholt
Categories: Technology & Engineering
Type: BOOK - Published: 2016-10-14 - Publisher: Springer

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This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The con
The Game Mindcraft
Language: en
Pages: 218
Authors: Huxley Rivers
Categories: Computers
Type: BOOK - Published: 2024-10-05 - Publisher: Publifye AS

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""The Game Mindcraft: A Journey Through Digital Creativity and Innovation"" explores the revolutionary impact of Minecraft on gaming, education, and digital cul
Playing Software
Language: en
Pages: 205
Authors: Miguel Sicart
Categories: Social Science
Type: BOOK - Published: 2023-02-14 - Publisher: MIT Press

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The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we in