Related Books
Language: en
Pages: 177
Pages: 177
Type: BOOK - Published: 2021-12-07 - Publisher: CRC Press
Over the last decade, progress in deep learning has had a profound and transformational effect on many complex problems, including speech recognition, machine t
Language: en
Pages: 250
Pages: 250
Type: BOOK - Published: 1999 - Publisher: A K Peters, Ltd.
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and plan
Language: en
Pages: 85
Pages: 85
Type: BOOK - Published: 2021-11-15 - Publisher: CRC Press
What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idio
Language: en
Pages: 193
Pages: 193
Type: BOOK - Published: 2019-10-09 - Publisher: Morgan & Claypool Publishers
Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing th
Language: en
Pages: 350
Pages: 350
Type: BOOK - Published: 2018-02-17 - Publisher: Springer
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that ex