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AI for Games, Third Edition
Language: en
Pages: 997
Authors: Ian Millington
Categories: Art
Type: BOOK - Published: 2019-03-18 - Publisher: CRC Press

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AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game i
AI for Games
Language: en
Pages: 85
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2021-11-15 - Publisher: CRC Press

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What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idio
Artificial Intelligence for Games
Language: en
Pages: 898
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2018-12-14 - Publisher: CRC Press

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Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the
Artificial Intelligence and Games
Language: en
Pages: 350
Authors: Georgios N. Yannakakis
Categories: Computers
Type: BOOK - Published: 2018-02-17 - Publisher: Springer

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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that ex
AI for Game Developers
Language: en
Pages: 392
Authors: David M Bourg
Categories: Computers
Type: BOOK - Published: 2004-07-23 - Publisher: "O'Reilly Media, Inc."

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Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others