An Introduction to Computer Graphics for Artists

An Introduction to Computer Graphics for Artists
Author :
Publisher : Springer Science & Business Media
Total Pages : 351
Release :
ISBN-10 : 9781447151005
ISBN-13 : 1447151003
Rating : 4/5 (003 Downloads)

Book Synopsis An Introduction to Computer Graphics for Artists by : Andrew Paquette

Download or read book An Introduction to Computer Graphics for Artists written by Andrew Paquette and published by Springer Science & Business Media. This book was released on 2014-07-08 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art Director for video games, Andrew Paquette draws on his experiences both as an artist and a manager. Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics. The result is inefficiency and lower quality of work. This book addresses these issues by providing fundamental information in a university course format, with theoretical material, detailed illustrations, and projects to test the reader’s understanding of the concepts covered. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his goals, instead of the technology being master of the artist. All students wanting to learn more about computer graphics from an artistic viewpoint, particularly those intending to pursue a career in computer game design or film animation, will find this book invaluable.


An Introduction to Computer Graphics for Artists Related Books

An Introduction to Computer Graphics for Artists
Language: en
Pages: 351
Authors: Andrew Paquette
Categories: Computers
Type: BOOK - Published: 2014-07-08 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Compute
Algorithms and Architectures for Parallel Processing
Language: en
Pages: 672
Authors: Jaideep Vaidya
Categories: Computers
Type: BOOK - Published: 2018-12-06 - Publisher: Springer

DOWNLOAD EBOOK

The four-volume set LNCS 11334-11337 constitutes the proceedings of the 18th International Conference on Algorithms and Architectures for Parallel Processing, I
Graphical Simulation of Deformable Models
Language: en
Pages: 120
Authors: Jianping Cai
Categories: Computers
Type: BOOK - Published: 2016-12-20 - Publisher: Springer

DOWNLOAD EBOOK

This book covers dynamic simulation of deformable objects, which is one of the most challenging tasks in computer graphics and visualization. It focuses on the
Finite Element Method Simulation of 3D Deformable Solids
Language: en
Pages: 57
Authors: Eftychios Sifakis
Categories: Mathematics
Type: BOOK - Published: 2022-06-01 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book serves as a practical guide to simulation of 3D deformable solids using the Finite Element Method (FEM). It reviews a number of topics related to the
GPU Pro 5
Language: en
Pages: 524
Authors: Wolfgang Engel
Categories: Computers
Type: BOOK - Published: 2014-05-20 - Publisher: CRC Press

DOWNLOAD EBOOK

In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bj