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Language: en
Pages: 125
Pages: 125
Type: BOOK - Published: 2014-04-01 - Publisher: Morgan & Claypool Publishers
This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visua
Language: en
Pages: 90
Pages: 90
Type: BOOK - Published: 2014-04-01 - Publisher: Morgan & Claypool Publishers
This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visua
Language: en
Pages: 244
Pages: 244
Type: BOOK - Published: 2020-12-12 - Publisher: Apress
Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be in
Language: en
Pages: 150
Pages: 150
Type: BOOK - Published: 2017-06-14 - Publisher: Apress
Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex
Language: en
Pages: 434
Pages: 434
Type: BOOK - Published: 2011-08-27 - Publisher: Apress
A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software;