3D Engine Design for Virtual Globes

3D Engine Design for Virtual Globes
Author :
Publisher : CRC Press
Total Pages : 522
Release :
ISBN-10 : 9781568817118
ISBN-13 : 1568817118
Rating : 4/5 (118 Downloads)

Book Synopsis 3D Engine Design for Virtual Globes by : Patrick Cozzi

Download or read book 3D Engine Design for Virtual Globes written by Patrick Cozzi and published by CRC Press. This book was released on 2011-06-24 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include: Rendering globes, planet-sized terrain, and vector data Multithread resource management Out-of-core algorithms Shader-based renderer design


3D Engine Design for Virtual Globes Related Books

3D Engine Design for Virtual Globes
Language: en
Pages: 522
Authors: Patrick Cozzi
Categories: Computers
Type: BOOK - Published: 2011-06-24 - Publisher: CRC Press

DOWNLOAD EBOOK

Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual gl
3D Engine Design for Virtual Globes
Language: en
Pages: 520
Authors: Patrick Cozzi
Categories: Computers
Type: BOOK - Published: 2011-06-24 - Publisher: CRC Press

DOWNLOAD EBOOK

Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual glob
OpenGL Insights
Language: en
Pages: 715
Authors: Patrick Cozzi
Categories: Computers
Type: BOOK - Published: 2012-07-23 - Publisher: CRC Press

DOWNLOAD EBOOK

Get Real-World Insight from Experienced Professionals in the OpenGL Community With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available every
WebGL Insights
Language: en
Pages: 420
Authors: Patrick Cozzi
Categories: Computers
Type: BOOK - Published: 2015-08-06 - Publisher: CRC Press

DOWNLOAD EBOOK

Given its ubiquity, plugin-free deployment, and ease of development, the adoption of WebGL is on the rise. Skilled WebGL developers provide organizations with t
Virtual Reality: Concepts and Technologies
Language: en
Pages: 432
Authors: Philippe Fuchs
Categories: Computers
Type: BOOK - Published: 2011-07-27 - Publisher: CRC Press

DOWNLOAD EBOOK

A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics